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Role description

Director of Marketing

Endless Studios logoEndless Studios
TypeFull-time
SeniorityDirector / Executive
Salary$125,000–$175,000
LocationNew York, NY
Posted10/12/2026
Marketing

Director of Marketing, Endless Studios


About Endless Studios:

Endless Studios is a global, youth game-making studio and learning community on a mission to help learners move from players to creators - building real games, portfolios, and future-ready skills. Creators collaborate with industry mentors and peers around the world, contributing to community-led game projects and gaining the hands-on experience that opens doors to jobs across the broader digital economy. We have operations globally and work with schools, universities, game studios, and strategic partners to make creation through game making accessible to everyone.

About the Role:

We are looking for a Director of Marketing to lead marketing for Endless Studios, combining brand, content, growth, and community development.

A major focus will be building the marketing engine to reach and activate teachers and educators across high schools, as well as college students through universities, clubs, and campus communities. The role will lead and coordinate marketing efforts across the U.S., while supporting the growth of Endless Studios in the Middle East, while building Endless Studios into a recognizable brand for the next generation of creators.

Content & Storytelling

  • Build a content strategy for our target audiences.
  • Develop a consistent social-first content and video engine showcasing student creators, projects, games, clubs, and success stories.
  • Find innovative ways to make the work coming from the Endless Studios community visible, exciting, and shareable.
  • Develop content that helps educators, universities and partners understand the value and impact of Endless Studios.
  • Work with educators, students, clubs, creators, and partners to generate authentic content at scale.

Educators, Universities, Club & Community Marketing

  • Build the marketing strategy to reach and activate our audiences across high schools (educators) and universities (college students).
  • Build marketing programs that help universities launch, promote, and grow Endless Studios communities on campus, and increase adoption among educators in high schools.
  • Create toolkits, campaigns, and assets that amplify Endless efficiently.
  • Turn educators, students and clubs into advocates, creators, and drivers of community growth.

Digital, Growth & Acquisition

  • Own and optimize the Endless Studios website and student acquisition journey.
  • Improve funnels from awareness and discovery through signup, activation, participation, and retention.
  • Develop and test influencer marketing, creator partnerships, podcast advertising, AppLovin, paid media, and other acquisition channels.
  • Connect content, community, events, and paid acquisition into an integrated growth strategy.
  • Identify experiments and new channels that can efficiently scale student acquisition and engagement.

Measurement & Scale

  • Define KPIs and growth metrics across acquisition, activation, engagement, retention, and community growth.
  • Build a test-and-learn approach to identify what works and where to scale investment.

Marketing Leadership & Coordination

  • Lead and coordinate marketing efforts across the U.S.
  • Support Middle East marketing efforts, adapting global strategies and sharing successful programs, content, and learnings across markets.
  • Coordinate internal teams, agencies, creators, freelancers, and production partners.
  • Translate priorities into clear campaigns, briefs, deliverables, and ownership.
  • Identify the right internal and external resources needed to scale marketing as Endless Studios grows.

What You Bring

  • Startup / Early Stage Experience: track record of building marketing engines at the early stage.
  • Player-Coach Leadership: hands-on leader who is willing to roll up their sleeves and execute campaigns directly while managing agencies and scaling strategies.
  • Growth & GTM Strategy: proven experience leading end-to-end growth strategy, funnel optimization, and SaaS-adjacent go-to-market execution, including product launches and value proposition development.
  • Data-Driven Optimization: deep fluency in attribution, experimentation, growth loops, and core unit economics.
  • Multi-Channel Acquisition: track record of scaling acquisition across paid media, organic social, influencer partnerships, creator ecosystems, and campus/community events.

Compensation


  • Compensation for this role is in the range of $125,000 - $175,000 dependent on experience and applicable skillset.

Relevant archetypes

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Company info

Endless Studios logo

Endless Studios

We're building the world's largest distributed youth game studio. Don't play the game, make it!

At Endless Studios, we envision a digitally empowered future for every student. We're a youth-centric game-making studio where budding creators collaborate with professionals to develop games. We are designed to mirror the authentic environment of a professional game studio to train technical skills like coding and design, alongside soft skills such as leadership and problem-solving. By blending game development with an enriching learning experience, we aim to nurture a community of young creators ready to innovate in a digital future. Endless Studios' parent company, E-Line Media, was founded over a decade ago to develop games that catalyze curiosity, explore meaningful themes, and provide gateways to new perspectives and interests. Our consumer games with meaningful themes (e.g. Never Alone, Beyond Blue) and our game-based learning platforms (e.g. Gamestar Mechanic, MinecraftEDU) have reached a global audience of over 10 million players across channels and been used by over 15,00

Private company
Founded2021
HQPhoenix, United States
Unlock human wisdom
ThesisTermsPrivacy
Size
11–50 employees
IndustryComputer Games
Investors
500 Global
Tech stackgoogle-firebase, langgraph, three-js, jenkins, unreal-engine, blueprint, nodejs, unity-3d, golang, redis

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