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Role description

Spring Internship- Concept art & Tech Art (Unity 2D Title)

Tideturners logoTideturners
Zero to one
TypeInternship
WorkplaceRemote
SeniorityIntern
LocationOrlando, FL
Posted3/17/2026
Engineering

Tideturners – Spring 2026 Internship
Live Production Experience | Unity | 2D Adventure Title

Tideturners is opening applications for our
Spring 2026 internship production cycle

.

We are currently in active development on our new 2D adventure collaboration, with a projected development timeline running now through the end of June into Early July(approximately three months).

Like our previous cycles, this internship is structured around
shipping a real, publicly released title

. This is not a mock project or classroom simulation. You will work inside a live production pipeline, collaborate cross-discipline, and leave with a fully shipped game credit on your résumé.

This cycle will lean significantly more into
2D production

compared to our previous 3D-focused title.

Roles We Are Looking For****Unity Tech Artists

  • Comfortable operating within a Unity-based pipeline
  • Experience integrating animations, creating VFX, shaders, and technical systems directly in-engine
  • Able to collaborate closely with designers and artists to ensure assets function correctly in production
  • Strong problem-solving mindset inside real-time engine environments

2D Generalists

  • Focused primarily on 2D production (props, UI, environmental elements)
  • Interested in structured, hands-on, in-engine production experience
  • Willing to collaborate directly with Tech Artists to integrate assets in real time
  • Comfortable iterating based on gameplay and technical constraints (As needed/requested)

What Makes This Different

  • Structured mentorship inside a real studio workflow
  • Cross-discipline collaboration
  • Real deadlines, real deliverables, real shipping experience
  • A fully released title added to your portfolio and your name in the credits of the title

We are especially looking for developers who:

  • Are familiar with Unity’s working environment and real-time workflows
  • Are not afraid to move beyond asset creation and into implementation
  • Want practical production experience rather than purely theoretical work

If you are serious about gaining tangible production experience and contributing to a shipped title within a focused three-month cycle, we would love to hear from you.

Contact Us:

Email: Biz@thetideturners.com

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Company info

Tideturners logo

Tideturners

Tideturners is a studio led by a global team of industry veterans, dedicated to crafting games that leave lasting impressions. Our mission is to design immersive experiences that players want to play. We are constantly refreshing ourselves and taking feedback as to how we plan our next move, with the player in mind. What started as a collaboration between Unreal Engine experts soon captured the attention of Epic Games, earning a Development Grant that accelerated our growth, enabling us to keep pace with our expanding success.

HQWinter Park, US
Size21 employees
IndustryComputer Games
Unlock human wisdom
ThesisTermsPrivacy
Tech stack
playfab, plastic-scm, unreal-engine, adobe-indesign, unity-3d, steamworks, clickup, zbrush, adobe-photoshop, adobe-illustrator

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