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Role description

[Volunteer] People & Culture Coordinator (Indie Game Studio — HYBRID)

Honor Games® logoHonor Games®
Interview process shared
WorkplaceRemote
SeniorityJunior
LocationUnited States
Posted6/23/2026
People

NO RELOCATION / MUST BE BASED IN THE BAY AREA NO EXCEPTIONS

(DO NOT APPLY IF YOUR NOT ABLE TO COMMUTE TO PALO ALTO CA AT LEAST 2X A WEEK (SCHEDULE TOTALLY FLEXABLE)

HOURS DEPEND ON YOUR EFFECTIVENESS AND EFFICIANCY

  • OR - TRANSPORTATION TIME

Honor Games

Honor Games is an independent, systems‑driven game studio building worlds, tools, and communities with long‑range vision. We operate as a distributed team with a collaborative ethos, a focus on accessibility, and a commitment to building meaningful creative work.

We’re looking for a
People & Culture Coordinator
— someone who is energized by humans, community, emotional intelligence, and team cohesion. This is a
volunteer + revenue‑share
role designed for someone who wants to help shape the culture of a growing studio and support a mission‑driven team.

What You’ll Do

  • Support team members and help maintain a healthy, collaborative environment
  • Assist with onboarding, communication, and team integration
  • Coordinate volunteer engagement and keep people connected to the mission
  • Track team morale, interpersonal dynamics, and cultural health
  • Help organize meetings, rituals, and community practices
  • Serve as a bridge between leadership and the broader team
  • Maintain clear documentation around people operations and team processes
  • Support recruitment efforts by screening candidates and managing communication

Who You Are

  • Emotionally intuitive
    — you read people well and communicate with warmth
  • Organized and proactive
    — you follow through, follow up, and keep things moving
  • Community‑minded
    — you care about connection, belonging, and shared purpose
  • A natural mediator
    — you can hold space for concerns and help resolve tension
  • Comfortable in early‑stage, creative, volunteer‑driven environments
  • Mission‑driven
    — you want to help build something meaningful and long‑term

Experience in People Ops, HR coordination, community management, or team leadership is helpful but not required. Emotional intelligence and alignment matter more than credentials.

Compensation

This is a
volunteer role
with
revenue‑share
tied to long‑term studio success.

You’ll be part of the core team shaping the culture and future of Honor Games.

Why Join Honor Games

  • Help build a studio with a long‑range, systems‑driven creative vision
  • Shape the culture of a team that values depth, clarity, and integrity
  • Work closely with leadership to design a healthy, human‑centered environment
  • Grow into a role that can evolve as the studio scales

How to Apply

Send a short message about:

  • Who you are
  • Why people come to you
  • What draws you to people‑centered work
  • Any experience with teams, culture, or community

No résumé required — we care about
fit
, not formatting.

MUST PASS 1ST ROUND INTERVEW WITH CEO

2ND ROUND INTERVEW WITH CO-FOUNDER

3RD ROUND INTERVEWE WITH ACTIVE DEPARTMENT LEADS

EVERYONE MUST AGREE YOUR A GOOD FIT

(long term 4x roles avalable)

please familiarize yourself with our website and products ahead of time

you should be able to answer,

why HG?

in one sentence, when asked,.

WE ARE CURENTLY NOT INSTITUTIONALLY FUNDED, THOUGH WE ARE ACTIVELLY LOOKING INTO SBIR

THIS IS 6 MONTH TERM COMMITMENT

NEW GRADS OF ALL LEVELS WELCOME

WE DO NOT TAKE ON ACTIVE STUDENTS AT THIS TIME.

Relevant archetypes

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Company info

Honor Games® logo

Honor Games®

We are a remote team of professional modders turned Indie Game Developers. We previously shipped an Award winning Command & Conquer mod, Tiberium Secrets, which we worked on from 2011-2020 and are now working on our first commercial titles. We strive to sit at the nexus between psychology and technology, and are a remote 1st organization.

HQPalo Alto, US
Size14 employees
IndustryComputer Games
Unlock human wisdom
ThesisTermsPrivacy
Tech stack
perforce, unreal-engine, cplusplus, zbrush, jira

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