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Role description

Infrastructure & LiveOps Engineer

City State Entertainment, LLC logoCity State Entertainment, LLC
TypeFull-time
WorkplaceRemote
LocationBothell, WA
Posted10/12/2026
Engineering

Company Description

Unchained Entertainment is an independent video game development studio founded in March 2011. We are currently developing Camelot Unchained, a niche, RvR-focused, old-school MMORPG inspired by large-scale realm warfare and player-driven worlds.

Job Description

We are looking for an Infrastructure & LiveOps Engineer to help support and maintain the overall game system infrastructure of Camelot Unchained and work collaboratively with team members across different departments at UCE.

Responsibilities

  • Own continuous integration and deployment pipeline. Add functionality, investigate broken or stalled jobs, improve and extend automation.
  • Own LiveOps monitoring and alerting. Ensure health coverage on critical systems, maintain and refine alerts.
  • Own Infrastructure as Code, provisioning and maintaining cloud infrastructure to support team efforts.
  • Support bug, performance, and crash investigations by auditing crash dumps, logs, and metrics.

Qualifications

Requirements

  • Familiarity with Linux and Windows administration
  • Experience customizing and deploying container images to multiple environments
  • Experience with CI/CD pipelines, bonus points for Jenkins
  • Experience with source control, bonus points for GitLab
  • Experience with Infrastructure as Code tools and techniques, bonus points for Terraform
  • Familiarity with C#, C++, Powershell, and JS
  • Experience with metrics servers, bonus points for Graphite, Grafana, and Prometheus
  • Experience with cloud services, bonus points for GCP

Bonus

  • Experience with MongoDB
  • Experience with PostgreSQL
  • Experience with Zookeeper
  • Experience with Etcd
  • Experience with certificate management
  • Experience with managing VPNs and Strongswan
  • Experience with Active Directory

Additional Information

Unchained Entertainment is committed to a diverse and inclusive workplace and is an emphatic equal opportunity employer. We do not discriminate on the basis of race, national origin, gender, gender identity, sexual orientation, protected veteran status, disability, age, or other legally protected status. This role is remote only.

You should be aware that phishing scams attempt to exploit people seeking new employment. Unchained Entertainment does not send unsolicited emails and we never use telegram to communicate with potential employees. Always carefully check the sender address in any email you might receive from a potential employer. Stay safe out there!

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Company info

City State Entertainment, LLC logo

City State Entertainment, LLC

City State Entertainment is an independent video game development studio founded in March 2011, in Fairfax, Virginia, by online gaming pioneer Mark Jacobs and accomplished programmer, Andrew Meggs. Over the last few years, the studio has grown to 23 hard-working, sarcastic and politically incorrect individuals. In October 2012, we released our first game, March on Oz, for Apple's iPad. The studio embodies an "open office" collaborative process where all team members are expected to contribute to the design and the development process. The staff is a very diverse bunch that also includes lots of four-legged mammals, two bearded dragons and a tarantula. The team is currently developing their second game, Camelot Unchained (working title) a niche RvR old-school MMORPG.

Founded2011
HQFairfax, US
Size42 employees
Unlock human wisdom
ThesisTermsPrivacy
Industry
Computer Games
Funding
  • Funding round · $7.5M · Jan 19, 2018
Investors
GF Capital Management & Advisors
Tech stackprometheus, jenkins, gitlab, signalr, ability-lms, amazon-web-services, blender, google-cloud-platform, etcd, powershell

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