Feb 2025 — Present · Remote
Leading design for Fingoo 2.0 across mobile and PC platforms. Built a new design system with 20–30 components covering 100+ screens and 40+ user flows, establishing consistent foundations for a fast-moving fintech product.
May 2023 — Jun 2023 · Remote
Conducted competitive UX research and designed end-to-end UX flows and platform UI alongside the team. Role concluded due to startup funding restructure.
Nov 2022 — Apr 2023 · Remote
Drove a 10× increase in MAU by consolidating fragmented workflows — research, Google Workspace, and content saving — into a single unified tool, eliminating the need to jump between multiple sites.
Jan 2022 — Aug 2022 · Remote
Designed personalized profile pages that lifted retention and drove sign-ups. Growth in active tournaments followed iterative UX improvements and new feature design on the iScrim platform.
Dec 2020 — Dec 2021 · Remote
Shipped 4–6 product features over 13 months. Ran user interviews with 4–6 participants and journey mapping sessions. Designed email templates via SendGrid and owned end-to-end UX and UI of the invoice feature.
Jun 2021 — Nov 2021 · Remote
Contract role covering mobile and web UI alongside graphic deliverables including manual guide covers and presentation templates.
Sep 2018 — Mar 2021 · Remote
Delivered 4–6 client projects spanning graphics, UI/UX, and logo design over 2.5 years, developing foundational production skills and end-to-end client delivery capabilities.
Freelance Product Designer
기타Jan 2024 — Present
Product design and development across fintech, wearables, and enterprise SaaS, alongside self-initiated tools, plugins, and experiments.
Client Work
• Jan–Apr 2024 · FAQIO: UI/UX design and QA testing. Explored LottieFiles and Phase for motion.
• May 2024 · Syndicately: Improved onboarding, dashboard, and profile UX for a private investment platform. (1 week)
• May–Aug 2024 · All.one: Product design as part of a 5-person team.
• Dec 2024–Feb 2025 · Layers Inc.: Designed 20+ watch face UIs.
• Apr–May 2025 · CRM Landing: Worked on Salesforce platform based projects.
• Oct 2025 · Tudy / Yaho Labs: Contract product design work.
Self-Initiated
• SVG Stroke Thickness Editor: Figma plugin for batch stroke management. 600+ installs on Figma Community.
• Design Auditor for Claude: Design audit skill across 18 categories with EN/KO output. Open-source on GitHub.
• Dualtype: macOS tray app for EN/KO note capture, built with TypeScript/Vite + Tauri.
• Design Auditor Agent: Published to Notion Marketplace. Submitted to Contra Buildathon.
• A11y Analyzer: Chrome extension for ARIA and keyboard accessibility issues.
• Relief Shredder: Web app for image shredding, built with Vercel, Windsurf, and Claude.
• Context Aware Orchestrator: AI interface with touch, voice, and gaze tracking. Figma Make-a-thon entry.
• Fabric Simulation: Cloth physics simulation built with raw WebGL, deployed on Vercel.
• My Childhood: Interactive nostalgia project exploring childhood memories through a CRT TV experience.
Global Artist Promotion Supporter - Researcher and SNS Content Designer
케이랩컴퍼니Aug 2024 — Sep 2024
• Getting to know how marketing works in Korean music industry and doing research work.
• Creating marketing/promotional materials for SNS including posts and reels.
• Working with the community and learning with them.
Achievements :
• Helped LMST get more traction on their new song.
• Achieved "Top 4 Contributor" for my work.