Nov 2025 — Feb 2026 · Los Angeles, CA
Co-founded the studio and led design on Overdawn, a 2.5D bullet-time bullet-hell shooter. Designed and implemented 30 levels, 10 enemies and NPCs, weapons, and UI. The game earned a GWB 2025 Tencent Games Student Bronze award, a GDWC 2025 Best Student Game finalist spot, and a SAGE Design runner-up placement.